Glory of the Ulduar Raider

Few weeks ago we started Ulduar Dragon Hunt, series of raids with the aim to get the Rusted Protodrake (and as side goals to kill Algalon and perhaps get the Champion of Ulduar achievement). This Tuesday we finally finished it and six people have now brand new 310 flying mount. The texture of the drake is very nice one, certainly nicer than the red/green/purple one I already have. And being 310% speed, it means faster flying for Kamtali (the only other 310 mount I have, the purple one, is owned by Kormac).

But the most important thing is, that we managed to put together group of people dedicated enough to raid every week again and wipe there just for „stupid achievements“ and the dragon. And we killed Algalon on the way – even though it was not clean kill, as I already wrote, I hope we confirm this kill next week and in some better way.

It was lot of fun, and while some people may argue that Ulduar is overgeared and too easy now... for us it was a challenge and we have beaten it and it was very good feeling.

(download)

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Halion defeated, Festergut Hard Mode

On Friday we managed to kill Halion in 25men (normal mode). It took us about 3.5 hours, part of wipes were because of one undergeared tank, part of them before people learned how to avoid the Cutter. Voice chat is certainly helpful to coordinate last phase, but not necessary, as long as all dps are watching that number and stop when it goes lower than 50, it should be easy. It could be classified as survival fight, once the raid learns how to survive his abilities, it should be easy kill. We were training Lich King in that 1.5 hours we got rest, but we did not killed him. Defile in 25men is bit more risky (there is always someone who does not move at the right time in the right direction) and three valkyrs complicate it a bit as well.

Yesterday in 10men we did hard mode on Gunship as usual and we tried Festergut on hard mode. After about three wipes that took us to understand the mechanism and know where to stand and what to look for, we killed him. Next in the row is probably Rotface, Sindragosa and Saurfang (that one only once Dybly gets out of vacation as we need strong range dps there probably).

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Halion and Real ID

Patch 3.3.5 came yesterday. The realms were down till about 20:30 which is one of the longest break they had for some time. Maybe longest patch break since the beginning of whole expansion? Anyway, it came up and as Kormac had raid planned, we went to VoA, weekly (Patchwerk) and then Ruby Sanctum. The conditions were rather unlucky, late start, worse composition, one undergeared tank and healer, the other tank getting disconnects right after pull. We did not killed him but considering what we saw, we should be able to do that soon probably.

It won’t be free loot though, we wiped many times on miniboss General Zarithrian already (sloppy tanking, not knowing tactics). Rest of minibosses and trash is fine once you know what to expect. First phase of Halion is rather easy. Tank and spank, running away from fire and running away with debuff and timelly dispel. This may be a problem without voice chat though – we are going there today with our casual 25 Dusk group, so we will see how big difference can or cannot the voice chat coordination be on this one. Second phase is pain. As the dragon has limited angle where the melee can stand (tail swipe and breath) and as being aware and turning with the globes is critical for this fight, it will need some training. But in general it should not be that harder than Sartharion flame waves once we learn the trick. We haven’t seen last phase, but based on tactics it should be simply the same as previous phases, just with one half of raid experiencing the first phase while the other one experiencing the second phase. Trick in this phase should be the synchronization of dps.

My general impression is that that it won’t be hard boss, the difficulty would be on about same level as Putricide without the dps race. But it will require coordination (voice chat will be certainly advantage) and some time to train.

Another „big“ thing the patch brought us is Real ID. And while the general idea is excellent, there is one glitch that make me very disappointed. For some reason Blizzard decided that the „Real ID“ will be based on real name. My guess is that this decision was made by bunch of Facebook addicts because no sane person could be so blind. It means if you want to get advantage of this system, you have to share your real name with your friends. While it may not look like much, together with other things like armory activity feed you cannot turn off and other „security breaches“ it is pretty big hit on personal privacy. As a parent, I would be strongly against my kids to share their name with strangers. And as old bugger I am, even with that „nothing to hide“ attitude, I am probably going to use it only with friends who would know my name from other sources anyway. I hope Blizzard reconsiders this stupid idea soon and allow people to be identified by some other name that is not connected to their real identity.

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Heroic Gunship

Easiest of all heroic modes in ICC is probably Gunship. I heard that Sindragosa may not be that bad either – perhaps Festergut... we will see. For now I did only Gunship in 25men about two weeks ago – that 277 gear there is nice and rather cheap this way – and 10men version yesterday (264 item level). That among other things mean that our tank may get decent shield in 10men version soon as well.

We tried Marrowgar heroic too few times. It is certainly possible to do – we got him to about 50%, but it would need better composition. Healing it is probably very intensive – he has bad habit of doing bonespike on someone and at the same time to move there with bonestorm and icy patch. Lot of damage flying around. Range dps are probably prefered as they can avoid the bonestorm and icy patch that way and still destroy the spike.

Looking forward for more challenge.

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Algalon

Yesterday I went with Kamtali to Ulduar again. We managed to do few clean kills for Champion of Ulduar title (sadly not Mimiron – Stallan died few seconds before end) and some hard modes again. Only two fights I am missing for this title now are Vezax (which will be easy) and Yogg-Saron (which will be pain). We fought Algalon for about 40 minutes. Then he bugged and while showing RP and giving us chest, we did not have access to the chest. And neither get the achievement or title. From my point of view we wiped on 3% - but he probably died on dots or something like that.

 

Anyway, I made GM ticket and they gave us the achievement for it this morning – perhaps even the loot (I haven’t checked the mail yet). But it is a shame – I would prefer to have chance for clean kill. Well, we try again next time.

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Kingslayer, Sindragosa and Putricide

Last week was quite successful on bosskills. With Kormac I killed Putricide and Sindragosa in 25men version for first time. And in 10men we managed to kill Lich King on second or third evening of learning him. We got lucky few times with Valkyr grabing warlock who can use portal out of it but in general it was good fight. Far from being farm of course, that will need lot more training. But we unlocked hard modes so more challenge on the way.

With Kamtali we did Firefighter yesterday again and finished Ulduar. Next weeks I am planning to start training of Algalon (hopefully some people still remember something from that fight) and working on Champion of Ulduar title and training Yogg to get to One Light in the Darkness achievement.

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Deathbringer's Will and Hero of the Frostwolf Clan

In Friday raid I was lucky on Deathbringer's Will and Might of Blight. On Saturday I bought Sanctified Ymirjar Lord's Helmet. All of them quite an upgrades but the trinket easily pushed both other items to background. That trinket is simply insane. It can proc 600STR or 600Crit or 600Haste. For 30 seconds. Uptime seems to be somewhere around 25-30% of time. Big boost.

On Saturday we went clear 10men ICC. We did not have all the buffs (missing at least 5% melee crit and some other ones) but on Blood Queen when I was the first one bitten I did around 15.8K DPS based on recount (with hysteria). And around 9-10K on average. All that while keeping sunder armors and shouts up. It starting to be reasonable and I quite enjoy it. Shame that the threat is starting to be issue. I have to hold back a lot on trash or I am „tanking“ in few seconds. If 600STR buff procs at the start of the fight, I have to hold back even on bosses. Paladin’s Blessing of Salvation helped. Vigilance would be even better. It seems it is time to start to learn how to play it safe.

On Saturday early morning after few beers during the night, we went just for fun with Irathorn and Dufy for Sartharion and killed him in 3 people. Sometimes it was tricky, but possible. We tried ToC as well, but Beasts did not seem to be that easy. During the weekend I managed to finish Frostwolf Clan reputation and get the Hero of the Frostwolf Clan achievement.

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Stormtrooper Kormac

Finally I killed Blood Queen in 25men, it was in „Agent’s 25men free raid“. It is sort of wowset.com organized PUG of Czech players on Thunderhorn. Agent is good raid leader I remember from my raiding in Vanila. As I know raid leading myself, I was quite impressed by his awareness in 25men Firefighter week ago. I am sure that if I would lead it, I would not be able to spot as much as he did and still play it well myself. If I lead, I am noticing doing mistakes which I would not do if I could focus just on tanking only. I am quite enjoying the fact now that I can raid and not be a raid leader for a change.

I was lucky on rolls (well, not on all of them) and  I got Icecrown Glacial Wall as no tank want it anymore and T10 token. In that evening we killed everything except Putricide, Sindragosa and Lich King, partially thanks to few core players being away on some RL meeting. We will see if next week it gets better. Organization (people coming and leaving, coming late etc.) was lot worse than I am used to from Dusk but it is sort of PUG after all. On the worse side there was some accident there with some Oodoo warrior. Probably some kid who rolled against hunters, shamans and druids on Agility ring from Dreamwalker and after he won it he suddenly had to leave. But hey, PUGs. From what I know, he is not welcome on any further raids. This raid missed his usual raid leader, so he was allowed to roll on it. I was told that otherwise warriors are not allowed to roll against agility classes on this loot and I think it is right because we have more choices. I did not roll myself either of course – even though for me as arms that ring would be best in slot until hard modes.

If not raiding or doing dailies (earning money to buy Wodin's Lucky Necklace, best in slot neck for me till hard modes – and as I am not rolling against agi classes on it, AH is the only boss that occasionally drops it), I am back to PvP again. Few days ago I was lucky on Stormtropper achievement in Eye of the Storm. Slowly working on battlemaster there J.

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Weather-Beaten Fishing Hat

Finally another upgrade! Well, rather  nice surprise. And this time not for raids but for fishing. Kormac was lucky on fishing daily and found Weather-Beaten Fishing Hat in the reward bag.

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ArP Cap

I was lucky on Saurfang's Cold-Forged Band drop yesterday in ICC10 and thanks to new pile of emblems I could buy Recovered Scarlet Onslaught Cape. And that got me to ArP cap finally (actually 4.4 rating over the cap but I doubt I finetune it even more). So now the funny part about balancing on the ArP edge comes. Any extra ArP on the gear will mean regemming. Any piece that would lack ArP will mean new regemming again as well probably J. But theory says that this is the best way to go.

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